Wednesday, February 24, 2010
Tuesday, February 23, 2010
Created by the creative English branding/advertising group, DLKW, the Code Organ "plays" websites. Here is the about from the Page.
"THE CODEORGAN ANALYSES THE *BODY* CONTENT OF ANY WEB PAGE AND TRANSLATES THAT CONTENT INTO MUSIC. THE CODEORGAN USES A COMPLEX ALGORITHM TO DEFINE THE KEY, SYNTH STYLE AND DRUM PATTERN MOST APPROPRIATE TO THE PAGE CONTENT.
FIRSTLY, THE CODEORGAN SCANS THE PAGE CONTENTS AND REMOVES ALL
CHARACTERS NOT FOUND IN THE MUSICAL SCALE (A TO G), AND THEN ANALYSES THE REMAINING CHARACTERS TO FIND THE MOST COMMONLY USED 'NOTE'. IF THIS IS AN EVEN NUMBER THE PAGE IS TRANSLATED IN TO THE MAJOR PENTATONIC SCALE OF THAT PARTICULAR NOTE, IT BECOMES MINOR IF THERE IS AN UNEVEN NUMBER.
SECONDLY, THE CODEORGAN DEFINES WHICH SYNTHESIZER TO USE. THIS IS
BASED UPON THE TOTAL NUMBER CHARACTERS USED ON THE WEBPAGE – THERE ARE CURRENTLY 10 SYNTHESIZER EFFECTS AND THE ONE CHOSEN IS PICKED BASED UPON THE PERCENTAGE OF CONTENT.
LASTLY, THE CODEORGAN SELECTS A DRUM LOOP BASED UPON THE RATIO OF CHARACTERS ON THE PAGE VERSUS THE NUMBER OF CHARACTERS THAT ARE ACTUALLY MUSICAL NOTES – THERE ARE CURRENTLY 10 DIFFERENT DRUM LOOPS TO PICK FROM.
GO AND MAKE BEAUTIFUL MUSIC TOGETHER.
THE CODEORGAN PEOPLE"
Very interesting, no? Well lets think about this a little more. If this program can take my website and turn it into music, that means that with a little more math it could take music and make it into a website. It could "deCode" music. With this we could find out which musicians really have something to say. Outside of the lyrics of their songs their music could compose other poems, or pros, or short stories.
This could be a new military code. A piece on sheet music is sent to the front lines and members of the Army Band play it to a microphone that decodes the piece to instruct combat units on objectives. Finally giving the Army Band a real use.
And what about hip/hop , as one of the most modern popular music types, it seems to lend it self well to webpage creation. With complete control of all aspects of the "beat", producers and beat makers can secretly profess their agenda behind rappers that don't seem to have anything interesting to say. We could judge albums and enjoy albums on a much more profound level. "Did you read that new beat on the 50cent album? Yeah, deep stuff. Too bad 50's lines were still weak, could have been a very complete album."
And what about the rappers and musicians out that that already make thoughtful music. Have they been writing amazing pieces of literature with out us knowing? or without knowing it themselves? Is Talib Kwali half way through a new Iliad? Is Royksopp putting the final touches on a one man play that chronicles the life and times of mosquito? I am quite sure that Led Zeppelin I-IV makes a Fellini-esque screenplay that David Lynch will be directing for next years festival scene.
In any case take a listen to The Operable Window here. Then take a listen to your second favorite site by typing it in.
Another Post on parallax.
Sunday, February 21, 2010
Friday, February 19, 2010
Thursday, February 18, 2010
Nuit Blanche "explores a fleeting moment between two strangers". The rest speaks for itself. enjoy.
Wednesday, February 17, 2010
Kevin Cyr seems to have in interesting take on beauty and how it relates to some objects in the world that others would over look. Specificly the beauty of utility vehicles. Some my say that the beauty of his paintings is in the painting itself. Artisticly speaking, his skill and technique are undeniably expert. As a set, these images hold a level of quality that helps the viewer look at the image for what it is. That being, in some cases, 1980's vans.
His work is currently on show at Raandesk Gallery of Art through March 12 in NYC.
Visit Kevin Cyr's site for more.
Thursday, February 11, 2010
"Pivot is a short animationfilm produced for the KORT! 2009 project.
Pivot from Pivot on Vimeo.
Wednesday, February 10, 2010
Much of Cooper's work perfectly in line with some of my personal interests in design. Hence me blogging about him.
1. 3d Interfaces- His SPH3RE is absolutely beautiful and unique.
2. Perception of Time- "This is not a Knob" is an insightful take on how we understand the world around us. Also check out his watch designs Geocentric and Lumina.
3. Cat/Fishy interaction- Too cool, Muuto Cat Dome
Go see for yourself Geoffrey Cooper
Tuesday, February 9, 2010
Monday, February 8, 2010
His Site, his DeviantArt page, and his Blog
From the looks of it, I'm not sure if I'm looking at something from some twisted past, or being transported to a horrible horrible future.
Friday, February 5, 2010
Thursday, February 4, 2010
As it has been so many times before, I find my self on the train riding from Milwaukee to Chicago. There is something so amazing about trains. A lot has been written about them, and I can't think of anyone that does not enjoy them.
I am not writing here to talk about their efficiency, or the newly announced plans for American high speed rails (though that is beyond exciting). What I want to talk about briefly is pehaps my favorite part of the act of riding on a train. That being the rhythm of the world out side of the frame that is the window of a moving train. Though everything that is stationary is moving at the same speed relitive to the trains movement and direction, there is something very interesting in the way that we precieve this movement.
As a function of perspective, one of the human's ways of understanding distince, objects in our view seem to move past us at differant speeds depending on there distince. This is also complicated by the passing of another train. More intersting is a car on a parillel road to the tracks moving at a similar speed. The car not moving relitive to the train makes it seem to float through the landscape, decelerating at an intense speed as it turns off the parallel road.
To the point. Do to this perceived difference in the speed of the outside world, it is nearly always possible to find object that follow the rhythm of what one may be listening to on a train ride. As I write this, the power lines along the tracks, perhaps 30ft away, match the snare drum in Hot Water Music's rendition of Radio. The trees and bushes keeping beat with the fills and guitar riffs. It is wonderful.
This concept has not been lost on others. In the music video for Star Guitar, by the Chemical Brothers, director Michel Gondry, uses this concept to match the scenery to the music in an extreme way. Taking a train ride 10 time between Nice and Valence France, Gondry used compter graphics to augment the footage to fit the music perfectly.
Being obsessed with this concept for a while (see older post) this video was right up my alley. My mind now wonders to thoughts of what the implications of movement and perception could be.
I am sorry for misspellings and lack of links or the video itself. Coming from my phone it will take me a minute before I can get to my computer and fully edit this post.
More on all of this later.
Link to the Chemical Brothers "Star Guitar"
Tuesday, February 2, 2010
In Plain Sight
By Michelle Timpone
Last Sunday my family and I took a trip to the Science and Industry Museum here in Chicago. It was a return visit for me after many years and I spent the day wandering different areas of the museum and my memory. We walked into the agriculture room created to teach children the value or farming as well as where their food comes from. I remember walking through this area as a child. Frankly it was never my favorite part as other aspects of the museum drew my attention with swirling colors and loud noises. Nonetheless I was back, my impression now much stronger. The room was filled with fiberglass replicas of farm animals standing in a typical farm setting. A large corn-harvesting tractor was in the center of the room mowing down plastic corn. Different corners of the exhibit were designated to different aspects of farming and agriculture. Areas were set up to illustrate to visitors the soy and corn content of their food. There was a small green house with real plants, each one carefully labeled and displayed. There were also sections designated to the meat and dairy trade.
The pig section was displayed with the mother sow lying on her side within a small confinement while several piglets nursed. A nearby plaque explained mother pigs were kept in small cages most of their lives so that they would not accidentally roll over their young. This was for the safety of the young. It also created a safe habitat where the sow did not have to concern herself with predators. Pictures of pigs dotted the walls with buttons to push to hear the pigs “talk.” Speech bubbles were placed next to the pigs mouth with fun facts about pork and bacon.
Next up was the dairy farm. A large dairy cow was hooked up to a series of metal valves and confined within a small metal cage preventing her movement. A sign next to her remarked “no human hands needed to touch her during the milking process thus keeping the process sterile and free of disease.”
I was aware of this kind of animal treatment prier to my museum excursion. In fact I know of far more gruesome aspects of farming and meat production. Frankly, that was not what concerned me that day. I believe these are things most people generally know about farming but don’t like to think about. Frequently what I notice when I hear people talk about farming animals is that they separate the animal from the food they consume; beef for cow, pork for pigs. Even when people make the hard connection between the foods they eat and the animals they came from, they like to imagine beautiful pastoral settings with animals leisurely grazing not the colder reality. Whether people feel we should be farming animals the way we do is not the issue. Generally people agree that suffering should be kept to a minimum and I don’t know anyone who could get through a PETA video without flinching. But these are things that are created to get a reaction. Witnessing an animal being slaughtered violently to emotional music will elicit a different response from walking through a museum.
What struck me was how these families confronted this cold, though cleaned up and museum reality. How did people react to seeing a pig unable to move and confined to a cage barely larger then the animal itself? It was the complete lack of reaction and lack of question asking that startled me. You can usually count on small children to ask the questions that the rest of us are too polite to ask. Yet this time it seemed as if the children were blind to something as well. It was okay to treat these animals this way. There wasn’t even a discussion of morality. This is just how things are done and how they have been done. I’m not entirely sure what this means but it certainly speaks to some kind of emotional numbness. This is not just something I see when it comes to fiberglass animals this infects our relationships with the living. It also speaks of an inability to see past set ways of practiced behavior. This kind of blindness is something we cannot afford and something that should be examined.
With this said it is no surprise that he is coming out with some interesting projects. His latest hopes to challenge the normal idea of interpersonal space. Based on Buckminster Fuller's concept of Dymaxion Sleeping, also known as Polyphasic sleep. The idea being that one should sleep multiple times a day in short naps. Jessee's response to this has been the design and prototyping of the Sleep Suit.
Constructed of EVA Foam, the Sleep Suit is meant to provide a simple cocoon like apparatus for sleeping where ever one might be. I am not going to explain everything about is as the website itself is much more eloquent and thorough. He are some evocative images though.
His site- Forrest Jessee SLEEP-SUIT
Monday, February 1, 2010
Now some endeavoring artists have made a film re-imagining this classic. The Freise Brothers have an architecture background, but now work to "visualize narratives" through rendering and film. Their full short film has been making the rounds at film festivals and receiving attention through award nominations. After watching this trailer, visit their site and check out the making of. Very interesting.
The full text of the original story- THE MACHINE STOPS by E.M. Forster
So why all the fuss. At first glance, second glance, and even a long stare it would seem that this is just another art peice showing some beautiful shots of some amazing buildings with some CG thrown in for effect. If you have not figured it out yet, this video is much more then that. Spacificly it is all CG. Everything in this peice is produced with 3d modeling and rendering software. The small portians where there is a man standing in the frame I believe is taken from footage but the rest, including the spaces that man is standing in, is all fabricated by one man on a computer.
Below are some other shorts that that show some of his process. Absolutely mind blowing. After watching these, go back and watch the full video again. You may be able to catch a few more instances that give it away as renderings, but the effect is no less amazing. And do yourself a favor and watch it full screen on the best monitor you have.
From what I can tell, and from what people have been writing about, it seems that he is using models from the Google Warehouse. Then he is importing them into perhaps 3D Studio Max, editing, then rendering through VRay. I know that there is more then just that, and if you know more comment about it.